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Squad Release Alpha 9.1 hotfix

Discussion in 'Squad - News & Updates' started by BigD Bot, Mar 24, 2017.

  1. BigD Bot

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    These are the changes and fixes in this patch:


    - Fixed several issues in the EAC plugin
    - Changed EAC server logging settings
    - Added new confirmation window when getting kicked from a server displaying the reason for the kick
    - Fixed RCON plugin being disabled
    - Fixed RKG-3 not doing damage to vehicles
    - Fixed FOB takedown ticket cost logic being inverted
    - Fixed a StopReplicating crash by pulling in the fix from UE 4.15
    - Fixed constraint array issues by pulling in fixes from UE 4.15
    - Allow Linux servers to use directories that have spaces in them
    - Fixed incorrect impact effects after penetration
    - Fixed performance on issue on penetration exit holes
    - Fixed Linux compiler issues
    - Fixed Yehorivka conquest repair stations not repairing
    - Fixed hilltop buildings so windows are enterable again
    - Fixed some fences that were not penetrable
    - Renamed texture streaming setting in the graphics menu and inverted the logic so that people who refuse to read don't turn texture streaming off by accident. If you read this you are not one of them.
    - Increased chat size
    - Replaced green in the magazine counter widget with white
    - Added outline to magazine widget
    - Increased opacity on the scoreboard for better readability
    - Added "enemy hab" marker to the SL's minimap menu
    - Swapped the Russian MTLB NSV for the 30mm variant on Fools Road AASv3
    - Added 30mm water impact sounds
    - Modified distant crack sounds for rifles
    - Fixed AK and M4 semi auto sounds
    - Changed SVD close up sound
    - Modified HMG 3p close up fire sounds

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