The text you’re about to read is the minutes of a meeting hosted by Offworld Industries to gather community feedback. Roundtable events are based on the most recent Recap and we’d...
Take a knee, Squaddies!
Back in January, we were lucky enough to partner with our friends at Stack-Up.org for our first Air Assault! The idea was simple: take a couple of lucky veterans from the...
Hey Squaddies,
Welcome to the March Recap! It's been a busy month at home and abroad as some of the developers attended GDC, and others welcomed the Air Assault winners to Vancouver! We're happy...
Hey Squaddies,
While work on Alpha 11 is progressing at full speed, we pulled over a few of the changes that should help improve the experience along the way.
Hey Squaddies,
Last week, we through our beloved Will "Merlin" Stahl to the wolves as we hid behind his gentle exterior to answer your questions. Whether you...
Hey Squaddies,
Lest another three weeks slip by unremarked, we've got a patch for you! Some of the good stuff in this one includes performance tweaking, stamina changes, bug fixing, and some...
Hey Squaddies,
Just because February is the shortest month of the year doesn't mean we haven't been as productive as usual! Most of the team is still deep in the heart of winter, so...
Hi Squaddies,
New animation system? Check. Bipods? Check. Climbing and vaulting? Check. ALPHA TEN IS FINALLY HERE FOR GOOD? A BIG OLD CHECK! It's time! It's here! The wait is over and we're...