Squad Alpha 12.2

  • Thread starter Progress Updates Latest Topics
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Progress Updates Latest Topics

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Hey soldiers,

Another batch of fixes is hot and ready to go. Here's to Squadtastic weekend!
Patch Notes
  • Fixed damage and effects bugs on the following projectiles: AT-4, Refleks, Kornet, TOW, M1A2 HEAT, T-72 Frag, Mortar HE & smoke
  • Fixed bipod movement getting stuck on upper/lower pitch limit
  • Fixed a bug in the role selection causing server performance issues
  • Fixed an exploit where you would have a model and weapons from the team you switched from
  • Fixed a bug preventing role selection on deployment screen after map change
  • Fixed a bug that would cause weapons on vehicles to be upside down
  • Fixed turret stabilization pitch not working for certain turret rotations
  • Fixed gearbox shifting into reverse at high forward speeds when braking
  • Fixed US IFV turret smoke launcher optic
  • Set flag names on the map to have higher contrast
  • Fixed capture point names on Kamdesh skirmish and Mestia
  • Removed large M4 and calibration cube on Sumari
  • Fixed several floating assets on Yehorivka
  • Updated Yehorivka minimap
  • Fixed issue with vehicle wheel fx shooting random dust forward while speeding






Offworld Out.​

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