We hope to find you merry this holiday season! The team have been hard at work over the festive period to bring you more patches since ATLAS launched onto Steam Early Access on the 22nd. Our latest patch further improves server optimisation, as well as tackles some key bugs such as not being able to respawn on beds and resources not respawning. We know it's been quite stormy as of late and we appreciate all the support you've shown us. We'll keep working and delivering regular updates to make ATLAS as good as can be!
Here's what the latest notes contained:
Current Version: v6.5
- Ships and rafts no longer prevent resources from respawning. Note that nearby online players & structures (not claimflag ) will prevent resources from respawning.
- Fixed an issue where bed overlap protection was too strong, prevent players from respawning when they were too close to unfriendly ships or structures.
- Can no longer claim unallied boats on PVE servers. PVE Territory can only be claimed if the owner has not been active around the territory within the last 3 days.
- Further optimised server-side performance
- Fixed a bug with the repair hammer which allowed players to repair structures even if they had a damage cooldown. It will temporarily use the resources, however, this will be fixed in our upcoming client patch.
- Can now claim enemy ships in Lawless and Golden Age Ruin servers.
For the full details of our patch notes over the last few days, you can check out the full changelog here:
Happy Holidays and Safe Sailing!
For the latest dispatch keep yer one good eye trained on this here information:
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